The Crew has befriended a few of the Azarans. Ensign Who by fixing the water system for the Inn owners, Jinx expressing an interest in the mechanics of the tractor bus system the Azarans have discovered a use for. Sheval by being understanding of the street prophet.
The society is slowly coming into understanding. Trades are important, as much of the action, as for the value, which seems less important. Health care is administered by health providers making house calls! Technology seems to be outpacing the concept of maintenance. Families are important, belonging to a pack helps.
But other items seem out of place. A lack of knowledge of the poisons they put into their bodies from pewter mugs and something called "Dip". There seems to be no security teams or law enforcement, not that any serious crimes seems to be being committed.
Warren, the big city, may have been discovered. It is not next to the Boneyard, where our away team is, but underneath. To move forward, our teams need to go down. In that avenue, they are searching for the tunnels which will take them to the next level. Maybe they will even find out about the rumored new cities being built.
Meanwhile, on Cromwell, a game of treasure hunt seems to be developing.
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